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Blue-Eyes Jet Dragon - BACH-EN004 - Starlight Rare - 1st Edition

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The jet made its first appearance by the end of the Battle City arc. After Marik's defeat by Yugi, Kaiba set up Alcatraz Island to self-destruct after the tournament. Kaiba and Mokuba used the Jet as their getaway transport, while Yugi and the others left the island by helicopter. Blue-Eyes Jet Dragon requires a Blue-Eyes White Dragon in your graveyard or on your field to activate its third and fourth effects. The setup for the card will require a few resources from the duel, and the conditions will be set after a few turns during a game. It is a secondary monster due to the time of this effect. Dragon Shrine functions as a Dragon-exclusive Foolish Burial, but it also lets you toss another Dragon if the first one was a Normal Monster. This can be a one-card combo to send a copy of Blue-Eyes White Dragon and The White Stone of Ancients to the Graveyard in a single card. Since most Blue-Eyes monsters are LIGHT-Attribute, DARK-Attribute or Fiend-Type monsters can in-general, negatively affect LIGHT monsters, and to the worst extent, the anti-LIGHT " Ally of Justice". " Light-Imprisoning Mirror" can be devastating to "Blue-Eyes" monsters by negating their effects. Cards like " Leeching the Light" and " Sword of Dragon's Soul" (due to the "Blue-Eyes"s' monster Type of Dragon) can destroy even your strongest monsters. Blue-Eyes Jet Dragon special summons itself from the graveyard or your hand after an effect destroys one of your cards. You instantly gain a powerful monster with a high ATK and effective abilities. It is a powerful counter against an opponent after he or she destroys one of your cards with an effect from a card such as Dark Hole.

D.'s 2nd effect lets you discard a card that lists Blue-Eyes White Dragon in its text to special summon a Blue-Eyes monster from your GY. This effect is great for reviving any of your Blue-Eyes monsters including Fusions and Synchros if applicable. You can also use this effect to discard and revive Jet and Abyss Dragon since D.'s 1st effect will provide a Blue-Eyes in the GY. After the " Dragon Rulers" were restricted to one, but Soul Charge was still at three, "Blue-Eyes White Dragon" and " The White Stone of Legend" were used as a Draw combo with " Cards of Consonance" and " Trade-In", and were used to Draw the four " Dragon Rulers", known unofficially as the "Dragon Draw" engine or "Egg Turbo" build.And lastly, Tyrant's 3rd effect activates at the end of Damage Step and lets you set a trap from your GY if it battles. This effect is great for recycling any trap but can be even better with Blue-Eyes traps. For example, The Ultimate Creature of Destruction is a great card to recycle that synergizes well with Tyrant. Some other good choices are True Light and Destined Rivals. The effect to special summon itself provides huge value to this monster. You do not need to tribute monsters or pay a cost for Blue-Eyes Jet Dragon. You are not losing any resources to play this monster, and you may continue to use your current resources on the field. Fourth Effect:

If the opponent has a monster on the field, activate Blue-Eyes Alternative White Dragon to destroy a monster the opponent controls. Shining Victories includes a new monster, " Dragon Spirit of White", who has the ability to banish an opponent's Spell or Trap Card whenever it is Normal Summoned or Special Summoned. It is also treated as a Normal Monster while in the hand or Graveyard, granting it synergy with cards like " Ancient Rules" and " Silver's Cry". The Melody of Awakening Dragon" can search " Blue-Eyes Alternative White Dragon", off of the Spell Card's Discard effect as can " Dragon Shrine/ Ravine", so that the Graveyard can be loaded with "Blue-Eyes" Monsters to be revived by " Silver's Cry" and " Return of the Dragon Lords". Blue-Eyes Jet Dragon is a powerful dragon with amazing artwork. Blue-Eyes Jet Dragon is an effective monster for Blue-Eyes. This monster has 3,000 ATK and 0 DEF. This monster also has three powerful effects. Inspiration: Apparition is a decent card but might be misplaced in Blue-Eyes. While it does help you establish presence, that wasn't really a problem to begin with. Though you can use it to cycle your normal summons, its uses outside of that are questionable or maybe just undiscovered. Who knows, maybe this card can enable some Dragon Link Blue-Eyes combos. Overall ThoughtsFurthermore, the protection is not limited to Blue-Eyes. Blue-Eyes Jet Dragon provides protection to cards regardless of their archetype. This is a nice effect, and you can avoid many of your opponent’s effects. Jet's 2nd effect is a continuous effect which protects your other cards from destruction by your opponent's card effects. This is great against cards with mass destruction like Lightning Storm, Twin Twisters, and Raigeki. Just note that this doesn't protect your cards from your own effects. Furthermore, many cards in Yu-Gi-Oh! have effects to destroy other cards. You are very likely to activate Blue-Eyes Jet Dragon’s third effect. Your opponent can destroy one of your cards to trigger the conditions for the special summon. Blue-Eyes Jet Dragon is not a card in the original series. Seto Kaiba flies a jet with a similar design. It has a model with the design of a Blue-Eyes White Dragon. First Effect:

For Xyz, The Rank 8 Xyz monsters are up to the player, with choices like full on aggression like Number 107: Galaxy-Eyes Tachyon Dragon, control as given by Number 38: Hope Harbinger Dragon Titanic Galaxy, or even OTK engines like the combo with Number 97: Draglubion and Number 100: Numeron Dragon. Core Combos and Interactions 1 Blue-Eyes Chaos MAX Dragon" is a Ritual Monster that cannot be targeted or destroyed by card effects and can wipe out your opponent in a single display of doubled-piercing chaotic white lightning. Be weary when you end your turn with three monsters on the field; three monsters from the opponent are the tribute requirements to bring out The Winged Dragon of Ra - Sphere Mode. However, Blue-Eyes Jet Dragon’s effect does not apply to itself, and an opponent can destroy it with an effect. This monster is unable to protect itself. This limitation balances the card for fairness. Second Effect: The archetype's main lower-level support monsters are all Level 1 LIGHT Tuner monsters, and can be divided into two types: the with Eyes of Blue Spellcasters, and the "White Stone" Dragons (" The White Stone of Ancients" and " The White Stone of Legend"). The "with Eyes of Blue" monsters focus on searching and interacting with Level 1 LIGHT Tuners and Special Summoning "Blue-Eyes" monsters, making them consistency boosters for both the archetype's low-level monsters and boss monsters. The "White Stone" monsters meanwhile can search out "Blue-Eyes" monsters if sent to the GY, and are commonly sent to GY by milling or discarding costs/effects from other cards. Their status as Level 1 Tuners lets them easily make archetypal and non-archetypal Level 9 Synchro boss monsters if summoned alongside a Level 8 "Blue-Eyes" monster.Ritual: Consisting of " Blue-Eyes Chaos MAX Dragon" and " Blue-Eyes Chaos Dragon", they are Level 8 Ritual Monsters that synergize with the Ritual Spell " Chaos Form". They focus on performing OTKs by dealing massive piercing damage.

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